Module 1 | 1. Count in multiples of 6 |
2. Recognise the place value of each digit in a 4-digit number (1000s, 100s, 10s, 1s) | |
3. Compare and order numbers beyond 1000. | |
4. Recognise and show, using diagrams, families of common equivalent fractions | |
5. Multiplication and division facts for the multiplication table of 9 | |
6. All Living Things – recognise that living things can be grouped in a variety of ways | |
Module 2 | 1. Count in multiples of 7 |
2. Count backwards through 0 to include negative numbers | |
3. Round any number to the nearest 10, 100 or 1,000 | |
4. Read Roman numerals to 100 (I to C) | |
5. Compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes | |
6. Multiplication and division facts for the multiplication table of 10. | |
7. All living things – explore and use classification keys to help group, identify and name a variety of living things in their local and wider environment | |
8. All living things -recognise that environments can change and that this can sometimes pose dangers to living things. | |
Module 3 | 1. Count in multiples of 9 |
2.Solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why. | |
3. Multiplication and division facts for the multiplication table of 11. | |
4. Identify acute and obtuse angles and compare and order angles up to 2 right angles by size | |
5. Add and subtract numbers up to 4 digits [columnar addition and subtraction] | |
6. Animals – describe the simple functions of the basic parts of the digestive system in human. | |
Module 4 | 1. Count in multiples of 25 |
2. Use place value, known and derived facts to Multiply and divide mentally. | |
3. Recognise and use factor pairs and commutativity in mental calculations | |
4. Estimate and use inverse operations to check answers to a calculation | |
5. Multiplication and division facts for the multiplication table of 12. | |
6. Animals – identify the different types of teeth in humans and their simple functions | |
7. Animals – construct and interpret a variety of food chains, identifying producers, predators and prey. | |
Module 5 | 1. Count in multiples of 1000 |
2. Multiply two-digit and three-digit numbers by a one-digit number using formal written layout | |
3. Recognise and show, using diagrams, families of common equivalent fractions | |
4. Solve problems involving multiplying and adding, including using the distributive law to multiply two digit numbers by 1 digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects. | |
5. States of Matter – compare and group materials together, according to whether they are solids, liquids or gases | |
6. States of matter – observe that some materials change state when they are heated or cooled, | |
Module 6 | 1. Count up and down in hundredths |
2. Solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number | |
3. Add and subtract fractions with the same denominator | |
4. Recognise and write decimal equivalents of any number of tenths or hundredths | |
5. Recognise and write decimal equivalents to ¼; ½; ¾ | |
6. States of matter – identify the part played by evaporation and condensation in the water cycle and associate the rate of evaporation with temperature. | |
7. Sound – identify how sounds are made, associating some of them with something vibratin. | |
Module 7 | 1. Find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths |
2. Round decimals with 1 decimal place to the nearest whole number | |
3. Compare numbers with the same number of decimal places up to 2 decimal places | |
4. Identify lines of symmetry in 2-D shapes presented in different orientations | |
5. Sound – recognise that vibrations from sounds travel through a medium to the ear. | |
6. Sound – find patterns between the pitch of a sound and features of the object that produced it. | |
Module 8 | 1. Describe positions on a 2-D grid as coordinates in the first quadrant |
2. Solve simple measure and money problems involving fractions and decimals to 2 decimal places. | |
3. Convert between different units of measure | |
4. Measure and calculate the perimeter of a rectilinear figure (including squares) in centimetres and metres | |
5. Sound -find patterns between the volume of a sound and the strength of the vibrations that produced it. | |
6. Sound – recognise that sounds get fainter as the distance from the sound source increase. | |
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Module 9 | 1. find the area of rectilinear shapes by counting squares |
2. estimate, compare and calculate different measures, including money in pounds and pence | |
3. Read, write and convert time between analogue and digital 12 and 24-hour clocks | |
4. Solve problems involving converting from hours to minutes etc. | |
5. Describe movements between positions as translations of a given unit to the left/right and up/down | |
6. Electricity – identify common appliances that run on electricity | |
7. Electricity – construct a simple series electrical circuit, identifying and naming its basic parts,. | |
Module 10 | 1. Complete a simple symmetric figure with respect to a specific line of symmetry. |
2. Plot specified points and draw sides to complete a given polygon. | |
3. Interpret and present discrete and continuous data using appropriate graphical methods, including bar charts and time graphs | |
4. Solve comparison, sum and difference problems using information presented in bar charts, pictograms, tables and other graphs. | |
5. Electricity – identify whether or not a lamp will light in a simple series circuit. | |
6. Electricity – recognise that a switch opens and closes a circuit. | |
7. Electricity – recognise some common conductors and insulators. |